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Sonic Arts

The Sonic Arts curriculum offers an in-depth experience in the design, development and production of sonic artwork and provides a platform for students to integrate their work within the diverse world of art. This track is appropriate for students interested in the world of sound and sonic art.

This track pushes students to consider art that exists solely in this medium, as well as how sound and sonic art support other art making activities in the areas of film, theater, music, dance, gaming, design, pod casting, news, and interactive art. Students will gain a thorough understanding of the basics of signal theory, how sound works, acoustics, recording, mixing, coding, creation, and story.

This program is a flexible study track that allows for students to explore sound alone or in support of another area, such as film, theater, gaming, etc. This track is also designed to allow for students to begin study immediately on entering the university or to transfer in from other majors or departments. Any potential students curious about this track are encouraged to email Dr. Michael Musick for more information (michael.musick@umontana.edu).

Careers in Sonic Arts

  • Sonic Artist 
  • Musician / Composer
  • Interactive, Installation, New Media Artist
  • Sound Designer / Developer (for video games, film, TV, radio, podcasts, theater, etc.)
  • Audio Supervisor
  • Audio Engineer (applications include, music studio, radio, film, TV, live sound, theater, video games)
  • Programmer
  • Audio/Sound Researcher

Facilities

Facilities include a professional sound-design studio, multi-use production studio, and a Mac computer lab.  These spaces contain state-of-the-art equipment for creating, composing, recording, mixing, mastering, and experimenting with sound and audio. Specific equipment includes Avatone MixCubes, reference monitors, Universal Audio Apollo Audio Interface, Coleman Audio Monitor Management System, Motorized Fader Mixing Controller, Vocal/Instrument Isolation Booth, Mic Locker with Industry Standard Microphones, Various QSC Live-Sound Speaker Sets, and visual projectors, and Mac Computer with modern DAW’s, synthesis environments, and creative coding applications.


Sonic Arts Courses

  • MART 220 Creative Coding II
  • MART 245 Introduction to the Language of Sonic Arts
  • MART 340 Principles of Interactive Media
  • MART 345 Sound for Film
  • MART 420 Sonic Programming
  • MART 440 Tech Inter. Media Design
  • MART 445 Sound for Digital Media
  • MUST 110 Digital Audio and Multitracking
  • MUST 210 Sequencing, Synthesizing, Programing
  • MUST 310 Interactivity Digital Signal Processing
  • MUST 410 Computer Music Programming

Track Electives

Students have an additional 16 credits of open degree electives. These should be used to take classes in support of the specific direction within Sonic Arts that the student wants to pursue. These courses can be any MART, GDSN or ARTZ course. Students are also encouraged to consider courses within the broader College of the Arts and Media.

Majors also take…

  • Foundations courses.
  • Media Arts Core Courses
    • MAR 210 Creation of Media Story
    • MART 330 Principles of Sound Design
    • MART 450 Topics in Film and Media Studies
    • MART 499 Professional Studio
  • Writing, and Theory courses.
  • University General Education courses.

Majors earn a B.F.A in Media Arts (Sonic Arts Track). Throughout your studies, we encourage you to take classes across all areas in SVMA.